class StartGameControl extends core.BaseController {

    private _view: ui.StartGame
    constructor() {
        super()
        this._view = new ui.StartGame(this, LayerManager.UI_Game)

        this.registerFunc(ui.StartGameEvent.StartGameBtn, this.onStartGameBtn, this)
    }

    private onStartGameBtn(): void {
        //core.App.SceneManager.runScene(SceneConsts.Tarzan)
        core.App.SceneManager.runScene(SceneConsts.Mine)
    }
}